Category Archives: Tutorial

Building an Interpolation Library in C#: Part 3 – Simple Looping

In Part 2 of the series we added support for easing functions in our tweens. We followed an extensible model that allows us to create and plug in new easing functions on the fly without requiring drastic changes to our core Interpolator logic. Today, we’re going to do the same thing with looping.

Continue reading Building an Interpolation Library in C#: Part 3 – Simple Looping